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Fish tycoon ds12/27/2022 ![]() More than once, the wiggly little guys will more than likely escape your stylus as you desperately stab after them. Holding the fish is the only way to measure their hunger and health, and slipping them into the isolation tank with a slide of the stylus is the only way to get them to mate. ![]() This makes it difficult to seek out and grab them so you can check in on them. Thanks to the dimensions of the tank and the large rock sitting in the center, your flat and uninteresting fish aren't even visible half of the time. Only then do your more exotic mixes stand a slim chance of survival past the first hour of life.Īccomplishing this should be a cinch with the power of the DS' two screens and stylus, but sadly, Fish Tycoon does not even manage those properly. Players will find that most of their random mutts will decline in health for no apparent reason and die well before they reach adulthood, so the game boils down to breeding steady, reliable fish to sell off to a needy audience so you can improve your tank and the quality of life for your fish. Instead of raising awareness about this tragedy through public service announcements or lectures on the evils of overfishing, the player character has taken on the task of single-handedly repopulating the island with its magical fish.Īpparently the best way to do this is by dropping a bunch of random fish into a tank, making them mate, and selling the reject fish to fund further atrocious experiments in fish husbandry. You see, as the game explains in its opening tutorial text, you're trying to repopulate the magical island of Isola, which we can assume was destroyed by the meddling of man, as usual. You start out with a tankful of fish eggs, which quickly hatch a group of six or seven random fishies, including the first of seven "magic fish." These fish are actually your ultimate goal in this game, but you won't be seeing another one for a good long time. It's literally just about feeding, maintaining and breeding fish repeatedly, forever and ever. People who remember Seaman on the Sega Dreamcast may have an inkling of what's in store for them, except this game lacks the joy of nearly human interaction that made Seaman a cult classic. If you really want, you can stare at the fish for a while in screensaver mode, a relic from the game's history on computers. You're tending to fish and occasionally sitting in a shop while waiting for people to buy them. What it boils down to is a portable burden.īut what exactly do you do in Fish Tycoon? About what you'd expect, it turns out. ![]() It's a confusing game with no depth or fun factor, one that really should be avoided at all costs. Not only does Fish Tycoon suffer from poor controls and sloppy graphics, but it also manages to not inform you on how to keep your fish from committing suicide upon birth. It's no wonder that Fish Tycoon is about the most lackluster game to come out of this craze, and assuming no one ever makes Amazing Sloth Adventures or Grass Growing eXtreme, it'll probably stay that way. Every month, gamers are treated to new games about horse grooming, "catz," babies and now even fish, one of the least interesting animals on the face of the planet. Nintendogs was released on the Nintendo DS, and the realm of handheld gaming was forever changed. Nintendo," got a dog and decided to share the joy of pets with the world all over again. All of those little chirping, pixelated monsters were left in dressers and desk drawers to quietly die.īut then Shigeru Miyamoto, "Mr. Then, just as quickly as they appeared, they faded from popularity. Tamagotchi devices were filling the pockets of school kids and distracting just about everybody in the course of their daily lives. A few years ago, the digital pet craze was sweeping America after taking Japan by storm.
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